

If you needed something that works at both, then some of the newer patterns (plus flecktarn, which is an older pattern but still works so effectively) use small, micro shapes to build into bigger patterns. What you get at a distance then isn’t broken up, it just all blurs together again into one outline, moreso when all the colours used are very similar, for example the ATACS FG is a green pattern that just uses a lot of greens. The sharp, distinct edges and high contrast I’ve always felt worked much better than something like the ATACS patterns, which are organically blended together to remove those edges. Imagine this very basic US woodland pattern with 3D elements to break it up further. This is where we need our camouflage to work best, not at 5 metres for vanity pics. This is extremely important, as us airsoft snipers should, certain YouTubers aside, be operating beyond the 20m engagement distance from enemy players, up to around the 80m mark. Not just because it’s me, and I’m outdoors and happy and stuff, but because it demonstrates disruptive pattern, contrast and the strengths of macro.Īs you can see, the colours aren’t too bad but what is working better here is the breakup of the human shape by using high contrast colours (tan, green, black) with sharp, distinct edges between the shapes, and macro shapes that the human eye can still see at a distance. This is US woodland pattern (it’s not actually called M81 – M81 is the 1981 issue, not the pattern. So, switching to the macro pattern, here’s a pic originally taken at 10 metres of me enjoying a family day out in the woods, where obviously I had to test camouflage, because that’s what family time is for. It’s also worth remembering that a lot of this hunting camo is designed for animal vision, not human vision, and it works differently.



At 40 metres, the detail is lost and then it becomes a solid outline of colour, which may work if the overall colour at this point matches the environmnet perfectly, but it does leave you with a human size and shaped silhouette. If you’re up close, such as posing for a photo at 5 metres, the micro patterns such as the woodland print types work fine, and it’s these posed photos we see everywhere that make it look like it’s working and that’s great.Īt a distance, say 20 metres and beyond, our eyes can’t see the tiny detail of the patterns that makes it work, and these little micro patterns blur together. As airsofters, we usually tend to just borrow the military stuff, or some (especially snipers) will try and “think outside the box” and go for pretty leaf patterned suits in the belief that the photorealistic images naturally fit the environment better.
CAMO PATTERNS DRIVERS
We’re not working at military ranges (500m+) and we’re not hunting deer, which are the two biggest drivers of camouflage patterns. So what difference does it make to us in airsoft? Quite a lot actually. On the left, a classic British DPM macro pattern.Īs more and more camouflage patterns are developed, there are some like MARPAT that actually use a micro pattern (lots of little shapes) that group together to produce bigger macro shapes, so they kind of cover both. On the right, the photo type micro pattern of Jack Pyke (evolution pattern I think?) which is the sort of thing we see printed across so many leaf suits, from the cheap Chinese Yowie suits to the “branded” versions from players like Novristch and Sochi.
